Jenn Upton
Work About Contact
WorkAboutContact
Jenn Upton
Design Director
SPY-thumb.png
 When the user arrives, they are presented with a series of folders. Inside each folder is a puzzle for them to solve. Each solved clue is an entry into the grand prize drawing. If the user is fast enough, they get access to the map where they can fi

When the user arrives, they are presented with a series of folders. Inside each folder is a puzzle for them to solve. Each solved clue is an entry into the grand prize drawing. If the user is fast enough, they get access to the map where they can find the physical or digital dead drop.

SpyMissionCountdown-05.png
 Once the user correctly solves a clue, they see the moment in spy history associated with the location and answer from the puzzle.

Once the user correctly solves a clue, they see the moment in spy history associated with the location and answer from the puzzle.

 Once the map is unlocked, users can see the exact location of the digital or physical dead drop. If the dead drop is physical, tapping on it will give the user additional instruction on how to find the spike in the ground, planter, or other hidden l

Once the map is unlocked, users can see the exact location of the digital or physical dead drop. If the dead drop is physical, tapping on it will give the user additional instruction on how to find the spike in the ground, planter, or other hidden location.

SpyMissionCountdown-04.png
SpyMissionCountdown-06.png
 On the day of a batched release, Spy Museum posted on Instagram, Facebook, and Twitter to let followers know that there were more clues in their wallet. We also sent text messages to users who had already played or registered with the game that more

On the day of a batched release, Spy Museum posted on Instagram, Facebook, and Twitter to let followers know that there were more clues in their wallet. We also sent text messages to users who had already played or registered with the game that more were released.

BatchDrop-06-FB-1200x628.png
1 2 3 4 5 6 7 8
Previous Next
 When the user arrives, they are presented with a series of folders. Inside each folder is a puzzle for them to solve. Each solved clue is an entry into the grand prize drawing. If the user is fast enough, they get access to the map where they can fi
SpyMissionCountdown-05.png
 Once the user correctly solves a clue, they see the moment in spy history associated with the location and answer from the puzzle.
 Once the map is unlocked, users can see the exact location of the digital or physical dead drop. If the dead drop is physical, tapping on it will give the user additional instruction on how to find the spike in the ground, planter, or other hidden l
SpyMissionCountdown-04.png
SpyMissionCountdown-06.png
 On the day of a batched release, Spy Museum posted on Instagram, Facebook, and Twitter to let followers know that there were more clues in their wallet. We also sent text messages to users who had already played or registered with the game that more
BatchDrop-06-FB-1200x628.png
North Bethesda, MD,
United States
609-516-1611 info@jenngiesler.com

looking for additional work examples or want to get in touch?

jennrupton@gmail.com